King's Indian Defence: 1.d4 Nf6 2.c4...... 5.Nf3

+46%
D731.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3
Jun 17, 2028
TL;DR

Delayed-capture Neo-Grünfeld. 5.Nf3 keeps the central tension burning and refuses to commit cxd5; the bishop on g2 already does its job along the long diagonal. A subtle positional weapon for grinders.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

King's Indian Defence: 1.d4 Nf6 2.c4...... 5.Nf3: A Complete Guide
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.Nf3 - Opening Moves
Summary

Starting from 1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3, players enter the King's Indian Defence: 1.d4 Nf6 2.c4... 5.Nf3 — ECO D73. Lichess records 252,665 games in this line, which gives us a reliable view of how it actually performs in practice.

History and Notable Players

It arises from the King's Indian Defense. Among the most prolific White practitioners are Oleg M Romanishin (30 games), Anatoly Karpov (14 games), Milan Drasko (14 games). Black-side regulars include Zdenko Kozul (13 games), Vlastimil Jansa (11 games), Wlodzimierz Schmidt (10 games).

Performance Across Rating Levels

Popularity and results vary sharply by rating level. Among 1200-rated players, it appears in 0.00% of games — 9,167 of them on record — with White winning 50.6% and Black 45.1%. Move up to 1800 Elo and the share shifts to 0.01%, with White winning 50.7% versus Black's 43.8%. Among 2500-rated players the line appears in 0.02% of games and draws spike to 13.2%, indicating tight preparation. White's edge erodes by 3.4pp from 1200 to 2500 Elo, suggesting Black's counterplay is easier to find with experience.

Move Diversity and Theory Depth

What players actually play after the opening moves depends heavily on rating. At 1200 Elo, the top reply is O-O, played 38.8% of the time. There are 4 other moves seeing meaningful share, and 78.3% of games stick to established theory. Entropy: 2.53. By 2500, O-O dominates at 48.8% of replies; only 3 viable alternatives remain and 98.7% of moves are theory. Entropy drops to 1.61. That entropy collapse is the signature of a line where preparation pays off: at the top, players know the best move and play it.

Main Lines and Variations

The main branches off 1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 include:

Each branch leads to a different middlegame character — the resulting pawn structure decides what kind of game you get.

Common Mistakes

  • Drifting away from main theory — At 400 Elo, theory adherence sits at 72.1% — versus 93.8% at 2000. The most popular deviation is dxc4 (played 25.4% of the time at 400, much less so up top). It looks fine but quietly hands the better-prepared side an edge.
  • Neglecting development — It can feel productive to make extra pawn moves early, but falling behind in piece development is what loses most amateur games — especially in open positions where active pieces find squares fast.
  • Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.

Practice on Chessiverse

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Quick Facts

Main Line1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3
DifficultyAdvanced
Parent OpeningKing's Indian Defense
Style

Hypermodern openings let the opponent occupy the center with pawns, then attack it from the flanks with pieces and fianchettoed bishops. Control is exerted from a distance rather than by direct occupation.

252,665games on Lichess
50.1%
6%
43.9%
White wins Draws Black wins

Top Players

As White
As Black

Data from Lichess opening explorer (blitz & rapid)

Most Popular At2500
SharpnessBalanced

Popularity by Rating

Percentage of all games at each rating bracket that feature this opening.

Data from Lichess opening explorer (blitz & rapid games)

Theory Adherence by Rating

How often players choose the single most popular move at this position. Higher = more predictable play.

Black to move after the opening line

Popularity Over Time

Share of all Lichess blitz + rapid games featuring this opening, by year.

Top Moves by Rating

Black to move after the opening line

RatingMost Popular2nd3rd
400O-O35.8%dxc425.4%c610.9%
1000O-O41%dxc424%c612.8%
1200O-O38.8%dxc423.4%c616.2%
1400O-O40.7%dxc423.4%c616.9%
1600O-O44.2%dxc420.5%c620%
1800O-O51.2%c621.7%dxc416.8%
2000O-O59.2%c621.3%dxc413.4%
2200O-O61.2%c620.7%dxc415.2%
2500O-O48.8%c625.5%dxc424.4%

Popularity by Time Control

Bullet
<0.01%157K
Blitz
<0.01%210K
Rapid
<0.01%42K
2% more decisive in bullet
Raw data tables (Lichess blitz + rapid)
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.Nf3: popularity and win rates by player rating
Rating (Elo)Share %GamesWhite win %Black win %Draw %Sharpness
4000.0088349.645.35.10.949
10000.003,49249.746.14.20.958
12000.009,16750.645.14.30.957
14000.0020,75651.644.34.10.959
16000.0041,90051.543.74.70.953
18000.0170,14950.743.85.50.945
20000.0268,40649.543.86.70.933
22000.0234,85947.643.88.60.914
25000.023,05347.239.613.20.868
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.Nf3: move-choice theory adherence by rating
Rating (Elo)Top moveTop move %Viable movesTheory %Entropy
400O-O35.8672.12.663
1000O-O41.0477.72.509
1200O-O38.8478.32.528
1400O-O40.7480.92.426
1600O-O44.2384.72.272
1800O-O51.2389.71.998
2000O-O59.2393.81.706
2200O-O61.2397.01.538
2500O-O48.8398.71.609
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.Nf3: popularity over time
YearShare %GamesWhite win %Black win %Draw %
20130.0010753.340.26.5
20140.0031549.844.85.4
20150.001,07352.741.36.1
20160.002,92252.042.15.9
20170.005,64950.943.55.6
20180.019,94651.942.65.5
20190.0114,75850.044.25.8
20200.0132,23650.143.56.4
20210.0139,63750.143.76.2
20220.0144,83250.044.15.9
20230.0140,92149.944.06.1
20240.0138,60450.043.96.1
20250.0139,99949.944.16.0
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.Nf3: popularity by time control
FormatShare %GamesWhite win %Black win %Draw %Sharpness
bullet0.01157,17752.043.64.40.956
blitz0.01210,02350.143.96.00.940
rapid0.0042,03850.043.76.40.936
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.Nf3: top candidate moves by rating bracket
Rating (Elo)1st move1st %2nd move2nd %3rd move3rd %
400O-O35.8dxc425.4c610.9
1000O-O41.0dxc424.0c612.8
1200O-O38.8dxc423.4c616.2
1400O-O40.7dxc423.4c616.9
1600O-O44.2dxc420.5c620.0
1800O-O51.2c621.7dxc416.8
2000O-O59.2c621.3dxc413.4
2200O-O61.2c620.7dxc415.2
2500O-O48.8c625.5dxc424.4
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.Nf3: top practitioners by side
SidePlayerGames
WhiteOleg M Romanishin30
WhiteAnatoly Karpov14
WhiteMilan Drasko14
BlackZdenko Kozul13
BlackVlastimil Jansa11
BlackWlodzimierz Schmidt10

Frequently Asked Questions

What is the King's Indian Defence: 1.d4 Nf6 2.c4... 5.Nf3?

The King's Indian Defence: 1.d4 Nf6 2.c4... 5.Nf3 begins with 1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 and is classified under ECO code D73.

Is the King's Indian Defence: 1.d4 Nf6 2.c4... 5.Nf3 good for beginners?

The King's Indian Defence: 1.d4 Nf6 2.c4... 5.Nf3 can be played at any level. Beginners should focus on understanding the key strategic ideas rather than memorizing long theoretical lines. Our AI bots at various rating levels provide a great way to practice the opening concepts.

What are the main variations of the King's Indian Defence: 1.d4 Nf6 2.c4... 5.Nf3?

The main continuations include: King's Indian Defence: 1.d4 Nf6 2.c4... 6.0-0; King's Indian Defence: 1.d4 Nf6 2.c4... 7.0-0. Each variation leads to distinct types of positions with their own strategic themes.

What are the win rates for the King's Indian Defence: 1.d4 Nf6 2.c4... 5.Nf3?

In a database of 252,665 master games, White wins 50.1% of the time, Black wins 43.9%, and 6% are drawn. Notable players on the White side include Oleg M Romanishin and Anatoly Karpov. On the Black side, Zdenko Kozul and Vlastimil Jansa are among the most frequent practitioners.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

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