King's Indian Defence: 1.d4 Nf6 2.c4...... 6.0-0

+158%
D771.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 0-0 6.0-0
Jun 21, 2028
TL;DR

Symmetrical fianchetto setup, both kings castled, no central pawn exchange yet. Catalan-Grünfeld hybrid where White's slow build-up looks for the right moment to cash in the tension; positional grinding at its purest.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

King's Indian Defence: 1.d4 Nf6 2.c4...... 6.0-0: A Complete Guide
King's Indian Defence: 1.d4 Nf6 2.c4...... 6.0-0 - Opening Moves
Summary

Starting from 1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 0-0 6.0-0, players enter the King's Indian Defence: 1.d4 Nf6 2.c4... 6.0-0 — ECO D77. With 808,321 games on record, the patterns below come from the largest practical sample available.

History and Notable Players

It arises from the King's Indian Defence: 1.d4 Nf6 2.c4... 5.Nf3. On the White side, Predrag Nikolic (42 games), Ann Matnadze Bujiashvili (29 games), Lev Gutman (27 games) top the database. Notable Black exponents: Lubomir Ftacnik (22 games), Lev Gutman (19 games), Vlastimil Jansa (14 games).

Performance Across Rating Levels

The picture changes a lot as you climb the rating ladder. At 1200 Elo, the opening shows up in 0.00% of games (10,445 samples). White scores 51.9%, Black 43.6%, draws 4.5%. Move up to 1800 Elo and the share shifts to 0.02%, with White winning 52.1% versus Black's 42.1%. At 2500, 0.19% of games go into this opening; draws sit at 12.4% — the line is well-mapped at this level. White's edge erodes by 6.1pp from 1200 to 2500 Elo, suggesting Black's counterplay is easier to find with experience.

Time Control Patterns

Time control matters here: bullet players reach for this opening more than others. In bullet, it appears in 0.03% of games (707,976); White wins 51.1%. Blitz shows 0.02% adoption across 722,964 games, White scoring 50.2%. In rapid, the share rises to 0.01% — 83,688 games, White 50.9%.

Move Diversity and Theory Depth

Looking at move selection shows how forcing — or not — the position really is. At 1200 Elo, the top reply is dxc4, played 37.2% of the time. There are 6 other moves seeing meaningful share, and 70.1% of games stick to established theory. Entropy: 2.71. By 2500, c6 dominates at 52.2% of replies; only 3 viable alternatives remain and 93.6% of moves are theory. Entropy drops to 1.60. The narrowing is significant — strong players consolidate around a small set of best moves, while amateurs scatter across many plausible-looking options.

Long-term, the trajectory of this opening is informative. Adoption peaked in 2020 at 0.02% (121,884 games). By 2025 it sits at 0.02% — a 158% shift overall, leaving the line on the rise.

Main Lines and Variations

After 1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 0-0 6.0-0, the established follow-ups are:

Each branch leads to a different middlegame character — the resulting pawn structure decides what kind of game you get.

Common Mistakes

  • Drifting away from main theory — At 400 Elo, theory adherence sits at 69.6% — versus 88% at 2000. The most popular deviation is Nc6 (played 7.5% of the time at 400, much less so up top). It looks fine but quietly hands the better-prepared side an edge.
  • Neglecting development — Extra pawn moves in the opening are tempting, especially when you "know the moves". Developing a piece each turn is the simple correction.
  • Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.

Practice on Chessiverse

Ready to try the King's Indian Defence: 1.d4 Nf6 2.c4... 6.0-0 against a bot? Pick an opponent at your level and play a game.

Quick Facts

Main Line1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 0-0 6.0-0
DifficultyAdvanced
Style

Hypermodern openings let the opponent occupy the center with pawns, then attack it from the flanks with pieces and fianchettoed bishops. Control is exerted from a distance rather than by direct occupation.

808,321games on Lichess
50.3%
7.4%
42.4%
White wins Draws Black wins

Top Players

As Black

Data from Lichess opening explorer (blitz & rapid)

Most Popular At2500
SharpnessCalm

Popularity by Rating

Percentage of all games at each rating bracket that feature this opening.

Data from Lichess opening explorer (blitz & rapid games)

Theory Adherence by Rating

How often players choose the single most popular move at this position. Higher = more predictable play.

Black to move after the opening line

Popularity Over Time

Share of all Lichess blitz + rapid games featuring this opening, by year.

Top Moves by Rating

Black to move after the opening line

RatingMost Popular2nd3rd
400dxc445.6%c612.2%c511.8%
1000dxc439.9%c619.2%e68.8%
1200dxc437.2%c623.3%e69.7%
1400dxc433.5%c629.3%e69%
1600c637.1%dxc430.1%c59.6%
1800c646.7%dxc425.7%c510.5%
2000c654.1%dxc423.4%c510.5%
2200c654.5%dxc427.7%c58.5%
2500c652.2%dxc435.1%Nc66.3%

Popularity by Time Control

Bullet
0.03%708K
Blitz
0.02%723K
Rapid
<0.01%84K
3% more decisive in bullet
Raw data tables (Lichess blitz + rapid)
King's Indian Defence: 1.d4 Nf6 2.c4...... 6.0-0: popularity and win rates by player rating
Rating (Elo)Share %GamesWhite win %Black win %Draw %Sharpness
4000.001,17153.441.25.50.945
10000.004,17052.743.04.30.957
12000.0010,44551.943.64.50.955
14000.0025,85453.442.34.30.957
16000.0161,49652.842.44.80.952
18000.02156,30852.142.15.90.941
20000.06274,72250.742.17.20.928
22000.15247,78448.042.89.20.908
25000.1926,37145.841.812.40.876
King's Indian Defence: 1.d4 Nf6 2.c4...... 6.0-0: move-choice theory adherence by rating
Rating (Elo)Top moveTop move %Viable movesTheory %Entropy
400dxc445.6669.62.610
1000dxc439.9667.82.726
1200dxc437.2670.12.713
1400dxc433.5471.82.664
1600c637.1476.82.496
1800c646.7482.92.239
2000c654.1388.01.985
2200c654.5390.71.823
2500c652.2393.61.599
King's Indian Defence: 1.d4 Nf6 2.c4...... 6.0-0: popularity over time
YearShare %GamesWhite win %Black win %Draw %
20130.0118355.239.35.5
20140.0174052.241.95.9
20150.012,88951.842.35.9
20160.029,34752.041.16.9
20170.0218,03452.540.76.7
20180.0231,56052.241.16.7
20190.0248,85251.142.16.9
20200.02121,88450.641.57.9
20210.02131,02350.441.97.7
20220.02131,08349.743.07.3
20230.02126,35649.942.87.3
20240.02120,73049.742.97.4
20250.02122,60149.842.77.4
King's Indian Defence: 1.d4 Nf6 2.c4...... 6.0-0: popularity by time control
FormatShare %GamesWhite win %Black win %Draw %Sharpness
bullet0.03707,97651.143.45.50.945
blitz0.02722,96450.242.57.30.927
rapid0.0183,68850.940.98.20.918
King's Indian Defence: 1.d4 Nf6 2.c4...... 6.0-0: top candidate moves by rating bracket
Rating (Elo)1st move1st %2nd move2nd %3rd move3rd %
400dxc445.6c612.2c511.8
1000dxc439.9c619.2e68.8
1200dxc437.2c623.3e69.7
1400dxc433.5c629.3e69.0
1600c637.1dxc430.1c59.6
1800c646.7dxc425.7c510.5
2000c654.1dxc423.4c510.5
2200c654.5dxc427.7c58.5
2500c652.2dxc435.1Nc66.3
King's Indian Defence: 1.d4 Nf6 2.c4...... 6.0-0: top practitioners by side
SidePlayerGames
WhitePredrag Nikolic42
WhiteAnn Matnadze Bujiashvili29
WhiteLev Gutman27
BlackLubomir Ftacnik22
BlackLev Gutman19
BlackVlastimil Jansa14

Frequently Asked Questions

What is the King's Indian Defence: 1.d4 Nf6 2.c4... 6.0-0?

The King's Indian Defence: 1.d4 Nf6 2.c4... 6.0-0 begins with 1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 0-0 6.0-0 and is classified under ECO code D77.

Is the King's Indian Defence: 1.d4 Nf6 2.c4... 6.0-0 good for beginners?

The King's Indian Defence: 1.d4 Nf6 2.c4... 6.0-0 can be played at any level. Beginners should focus on understanding the key strategic ideas rather than memorizing long theoretical lines. Our AI bots at various rating levels provide a great way to practice the opening concepts.

What are the main variations of the King's Indian Defence: 1.d4 Nf6 2.c4... 6.0-0?

The main continuations include: King's Indian Defence: 1.d4 Nf6 2.c4... c6. Each variation leads to distinct types of positions with their own strategic themes.

What are the win rates for the King's Indian Defence: 1.d4 Nf6 2.c4... 6.0-0?

In a database of 808,321 master games, White wins 50.3% of the time, Black wins 42.4%, and 7.4% are drawn. Notable players on the White side include Predrag Nikolic and Ann Matnadze Bujiashvili. On the Black side, Lubomir Ftacnik and Lev Gutman are among the most frequent practitioners.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

Practice This Opening on Chessiverse

Play against 1000+ AI bots with unique personalities and opening repertoires. From beginner-friendly to grandmaster-level opponents, find the perfect sparring partner for any opening.

Play Now

Not sure which opening fits you? Take the free chess personality test — your style determines which openings will work with you.

Back to Articles