King's Indian Defence: 1.d4 Nf6 2.c4...... c5

+350%
D751.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 0-0 6.cxd5 Nxd5 7.0-0 c5
Jun 19, 2028
TL;DR

Black strikes with the classical Grünfeld break ...c5, dissolving White's centre and demanding piece activity to compensate. The fianchetto setting takes the edge off — the resulting hanging pawns are easier for both sides to navigate.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

King's Indian Defence: 1.d4 Nf6 2.c4...... c5: A Complete Guide
King's Indian Defence: 1.d4 Nf6 2.c4...... c5 - Opening Moves
Summary

The King's Indian Defence: 1.d4 Nf6 2.c4... c5 begins with 1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 0-0 6.cxd5 Nxd5 7.0-0 c5 (ECO D75). Lichess records 39,885 games in this line, which gives us a reliable view of how it actually performs in practice.

History and Notable Players

It arises from the King's Indian Defence: 1.d4 Nf6 2.c4... 7.0-0. On the White side, Valery A Loginov (5 games), Carlos Enrique Guimard (4 games), Julio Bolbochan (4 games) top the database. Notable Black exponents: Miguel Najdorf (6 games), Vladas Mikenas (5 games), Zbigniew Jasnikowski (4 games).

Performance Across Rating Levels

Popularity and results vary sharply by rating level. At 1200 Elo, the opening shows up in 0.00% of games (196 samples). White scores 53.6%, Black 41.8%, draws 4.6%. By 1800, popularity is 0.00% and White's score is 49.4% to Black's 45%. At 2500, 0.01% of games go into this opening; draws sit at 9.7% — the line is well-mapped at this level. White's edge erodes by 5.2pp from 1200 to 2500 Elo, suggesting Black's counterplay is easier to find with experience.

Move Diversity and Theory Depth

Looking at move selection shows how forcing — or not — the position really is. At 1200 Elo, the top reply is dxc5, played 49.5% of the time. There are 4 other moves seeing meaningful share, and 89.8% of games stick to established theory. Entropy: 1.95. By 2500, e4 dominates at 45.8% of replies; only 3 viable alternatives remain and 99.5% of moves are theory. Entropy drops to 1.53.

Common Mistakes

  • Drifting away from main theory — At 400 Elo, theory adherence sits at 87.5% — versus 95.8% at 2000. The most popular deviation is Nc3 (played 25% of the time at 400, much less so up top). It looks fine but quietly hands the better-prepared side an edge.
  • Neglecting development — Extra pawn moves in the opening are tempting, especially when you "know the moves". Developing a piece each turn is the simple correction.
  • Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.

Practice on Chessiverse

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Quick Facts

Main Line1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 0-0 6.cxd5 Nxd5 7.0-0 c5
DifficultyAdvanced
Style

Hypermodern openings let the opponent occupy the center with pawns, then attack it from the flanks with pieces and fianchettoed bishops. Control is exerted from a distance rather than by direct occupation.

39,885games on Lichess
49.8%
7.2%
43%
White wins Draws Black wins

Top Players

Data from Lichess opening explorer (blitz & rapid)

Most Popular At2500
SharpnessCalm

Popularity by Rating

Percentage of all games at each rating bracket that feature this opening.

Data from Lichess opening explorer (blitz & rapid games)

Theory Adherence by Rating

How often players choose the single most popular move at this position. Higher = more predictable play.

White to move after the opening line

Popularity Over Time

Share of all Lichess blitz + rapid games featuring this opening, by year.

Top Moves by Rating

White to move after the opening line

RatingMost Popular2nd3rd
400dxc550%Nc325%e312.5%
1000dxc541.9%Nc320.9%e418.6%
1200dxc549.5%Nc324%e416.3%
1400dxc550.6%Nc321.3%e419.8%
1600dxc544.4%e427.9%Nc320%
1800dxc540.4%e433.7%Nc320.4%
2000e439.4%dxc535.1%Nc321.2%
2200e442.3%dxc536.5%Nc319.4%
2500e445.8%dxc536%Nc317.6%

Popularity by Time Control

Bullet
<0.01%42K
Blitz
<0.01%37K
Rapid
<0.01%3K
4% more decisive in bullet
Raw data tables (Lichess blitz + rapid)
King's Indian Defence: 1.d4 Nf6 2.c4...... c5: popularity and win rates by player rating
Rating (Elo)Share %GamesWhite win %Black win %Draw %Sharpness
4000.00875.025.00.01.000
10000.004346.544.29.30.907
12000.0019653.641.84.60.954
14000.0063151.744.53.80.962
16000.002,03851.943.34.80.952
18000.006,95149.445.05.60.944
20000.0014,34849.643.47.00.930
22000.0113,99550.041.68.40.916
25000.011,67548.441.99.70.903
King's Indian Defence: 1.d4 Nf6 2.c4...... c5: move-choice theory adherence by rating
Rating (Elo)Top moveTop move %Viable movesTheory %Entropy
400dxc550.0487.51.750
1000dxc541.9381.42.366
1200dxc549.5489.81.950
1400dxc550.6391.71.908
1600dxc544.4392.21.942
1800dxc540.4394.61.832
2000e439.4395.81.794
2200e442.3398.11.649
2500e445.8399.51.534
King's Indian Defence: 1.d4 Nf6 2.c4...... c5: popularity over time
YearShare %GamesWhite win %Black win %Draw %
20130.00666.733.30.0
20140.002572.024.04.0
20150.0014250.741.57.7
20160.0043053.340.76.0
20170.0088248.045.07.0
20180.001,62750.243.46.5
20190.002,41952.340.67.1
20200.006,02049.142.88.1
20210.006,33549.842.67.6
20220.006,25950.142.87.1
20230.006,09049.943.36.8
20240.005,96449.643.27.2
20250.006,41249.643.76.7
King's Indian Defence: 1.d4 Nf6 2.c4...... c5: popularity by time control
FormatShare %GamesWhite win %Black win %Draw %Sharpness
bullet0.0041,80451.743.15.20.948
blitz0.0037,01849.943.17.00.930
rapid0.002,77149.841.09.20.908
King's Indian Defence: 1.d4 Nf6 2.c4...... c5: top candidate moves by rating bracket
Rating (Elo)1st move1st %2nd move2nd %3rd move3rd %
400dxc550.0Nc325.0e312.5
1000dxc541.9Nc320.9e418.6
1200dxc549.5Nc324.0e416.3
1400dxc550.6Nc321.3e419.8
1600dxc544.4e427.9Nc320.0
1800dxc540.4e433.7Nc320.4
2000e439.4dxc535.1Nc321.2
2200e442.3dxc536.5Nc319.4
2500e445.8dxc536.0Nc317.6
King's Indian Defence: 1.d4 Nf6 2.c4...... c5: top practitioners by side
SidePlayerGames
WhiteValery A Loginov5
WhiteCarlos Enrique Guimard4
WhiteJulio Bolbochan4
BlackMiguel Najdorf6
BlackVladas Mikenas5
BlackZbigniew Jasnikowski4

Frequently Asked Questions

What is the King's Indian Defence: 1.d4 Nf6 2.c4... c5?

The King's Indian Defence: 1.d4 Nf6 2.c4... c5 begins with 1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 0-0 6.cxd5 Nxd5 7.0-0 c5 and is classified under ECO code D75.

Is the King's Indian Defence: 1.d4 Nf6 2.c4... c5 good for beginners?

The King's Indian Defence: 1.d4 Nf6 2.c4... c5 can be played at any level. Beginners should focus on understanding the key strategic ideas rather than memorizing long theoretical lines. Our AI bots at various rating levels provide a great way to practice the opening concepts.

What are the win rates for the King's Indian Defence: 1.d4 Nf6 2.c4... c5?

In a database of 39,885 master games, White wins 49.8% of the time, Black wins 43%, and 7.2% are drawn. Notable players on the White side include Valery A Loginov and Carlos Enrique Guimard. On the Black side, Miguel Najdorf and Vladas Mikenas are among the most frequent practitioners.

How can I practice the King's Indian Defence: 1.d4 Nf6 2.c4... c5?

On Chessiverse, you can practice the King's Indian Defence: 1.d4 Nf6 2.c4... c5 by playing against our 600+ AI bots. Each bot has a unique playing style and opening repertoire, so you can find the perfect sparring partner for any level.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

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