

The Modern Benoni: 1.d4 Nf6 2.c4... 7.Nf3 begins with 1.d4 Nf6 2.c4 c5 3.d5 e6 4.Nc3 exd5 5.cxd5 d6 6.e4 g6 7.Nf3 (ECO A70). Lichess records 480,359 games in this line, which gives us a reliable view of how it actually performs in practice.
History and Notable Players
It arises from the Modern Benoni: 1.d4 Nf6 2.c4... 6.e4. Among the most prolific White practitioners are Svetozar Gligoric (26 games), Jan Hein Donner (19 games), Vladimir Epishin (19 games). Black-side regulars include Nick E De Firmian (35 games), Mihai Suba (23 games), Tom Wedberg (22 games).
Performance Across Rating Levels
The picture changes a lot as you climb the rating ladder. Among 1200-rated players, it appears in 0.00% of games — 3,077 of them on record — with White winning 47.1% and Black 50.2%. At 1800 the opening surfaces in 0.01% of games; White wins 45.3%, Black 50.2%, draws 4.4%. Among 2500-rated players the line appears in 0.07% of games and draws spike to 8.4%, indicating tight preparation. Positions also become less sharp as level rises (sharpness 0.97 → 0.92).
Time Control Patterns
Look at the same opening across time controls and blitz stands out. In bullet, it appears in 0.01% of games (234,345); White wins 47%. Blitz shows 0.01% adoption across 424,945 games, White scoring 46%. In rapid, the share rises to 0.01% — 55,414 games, White 45.6%.
Move Diversity and Theory Depth
Move choice is far from uniform in the Modern Benoni: 1.d4 Nf6 2.c4... 7.Nf3. At 1200 Elo, the top reply is Bg7, played 86.3% of the time. There are 2 other moves seeing meaningful share, and 95.5% of games stick to established theory. Entropy: 0.88. By 2500, Bg7 dominates at 75.7% of replies; only 2 viable alternatives remain and 99.9% of moves are theory. Entropy drops to 0.89. Move diversity stays high even at master level, suggesting the opening doesn't force one specific response.
Historical Trends
Year-over-year data tells you whether this opening is a contemporary fixture or a fading one. Adoption peaked in 2016 at 0.02% (9,928 games). By 2025 it sits at 0.01% — a 61% shift overall, leaving the line on the rise.
Main Lines and Variations
From the position after 1.d4 Nf6 2.c4 c5 3.d5 e6 4.Nc3 exd5 5.cxd5 d6 6.e4 g6 7.Nf3, the recognised continuations are:
Each branch leads to a different middlegame character — the resulting pawn structure decides what kind of game you get.
Common Mistakes
- Drifting away from main theory — At 400 Elo, theory adherence sits at 84.7% — versus 99.2% at 2000. The most popular deviation is Be7 (played 5.6% of the time at 400, much less so up top). It looks fine but quietly hands the better-prepared side an edge.
- Neglecting development — It can feel productive to make extra pawn moves early, but falling behind in piece development is what loses most amateur games — especially in open positions where active pieces find squares fast.
- Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.
Practice on Chessiverse
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