"Good thoughts make good moves."

Anahita Bahmani

Age 47 | Yazd Zoroastrian badgir wind-tower duster

"Good thoughts make good moves."

Observer

Rating 57
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Playstyle

Observer
Simplifying
Aggressive
Hunter
Savage
Guardian
Observer
Mediator
Bot
Defensive
Complicating
AggressiveSeeks attacks and initiative
DefensivePrioritizes safety and solidity
SimplifyingTrades pieces, avoids chaos
ComplicatingKeeps tension, creates complexity

Openings

Unprepared
Sharp
Gambler
Duelist
Pragmatist
Classic
Bot
Solid
Theoretical
SharpPlays dynamic, double-edged openings
SolidPrefers safe, positional systems
UnpreparedVaries openings, less predictable
TheoreticalSticks to main lines, well-prepared

Strength Profile

Rating57

Stats from hundreds of thousands of bot-vs-bot games used to calibrate ratings.

Performance vs All Bots
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Performance vs Users

About Anahita Bahmani

Peace to you. I am Anahita, up on the rope between climbs. The board is just another shaft to sweep, so sit, take the cool side of the courtyard, and we will see which way the air runs today. Good thoughts make good moves.

Anahita Bahmani is a 47-year-old badgir duster from Yazd, Iran, where she has spent twenty-seven years sweeping desert dust from the cooling shafts of the city's ancient wind-towers. Raised in a small Zoroastrian community, she learned the craft from her aunt and plays chess only in the courtyard between climbs, a few games at a time, with no formal study behind her. At an estimated rating of 57, she sits barely above random play: she knows how the pieces move, but follows no plan and lets bricks fall loose almost every game. She has watched the game for years without ever sitting down to learn its theory, and treats each position the way she treats a clogged vent, patient and quiet, trusting the air to find its own way. Expect a slow, gentle opponent who will hand back material often and speak softly while she does it.

How Anahita plays

Anahita plays deeply defensively, almost never pressing forward, yet she keeps the position tangled rather than trading down, so the board stays cluttered with unresolved tension. She has no fixed repertoire and no leaning toward sharp or solid lines, drifting into whatever shape the first few moves give her. The result is a slow, cramped game where she waits, watches, and lets pieces drift loose from her own ledges.

Who should play Anahita

Anahita suits absolute beginners and very new players, roughly in the 0 to 300 rating range, who are still learning how the pieces interact. Because she favors defensive setups and keeps tension on the board without a clear plan, opponents get plenty of free practice converting small material advantages and navigating cluttered positions. Players working on basic tactics, piece safety, and finishing won games will get the most out of the matchup.

Frequently asked about Anahita

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