King's Indian Defence: 1.d4 Nf6 2.c4...... a6

+126%
E631.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.Nf3 d6 5.g3 0-0 6.Bg2 Nc6 7.0-0 a6
Sep 9, 2028
TL;DR

Black prepares ...Rb8 and ...b5 to wrest queenside space from White's fianchetto setup. Quieter than the Mar del Plata races but rich in long-term manoeuvring — Black's queenside expansion vs. White's central play.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

King's Indian Defence: 1.d4 Nf6 2.c4...... a6: A Complete Guide
King's Indian Defence: 1.d4 Nf6 2.c4...... a6 - Opening Moves
Summary

1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.Nf3 d6 5.g3 0-0 6.Bg2 Nc6 7.0-0 a6 opens the King's Indian Defence: 1.d4 Nf6 2.c4... a6, ECO E63. Across rating levels it shows up in 265,302 recorded games — enough data to map exactly where it succeeds and where it stalls.

History and Notable Players

It arises from the King's Indian Defence: 1.d4 Nf6 2.c4... 5.g3. On the White side, Oleg M Romanishin (32 games), Ognjen Cvitan (30 games), Istvan Csom (28 games) top the database. Notable Black exponents: Victor Bologan (48 games), Bartosz Socko (45 games), Alexei Fedorov (40 games).

Performance Across Rating Levels

How well the King's Indian Defence: 1.d4 Nf6 2.c4... a6 works depends on what level you're playing at. Among 1200-rated players, it appears in 0.00% of games — 704 of them on record — with White winning 50.7% and Black 45.6%. Move up to 1800 Elo and the share shifts to 0.00%, with White winning 45.5% versus Black's 49%. Among 2500-rated players the line appears in 0.09% of games and draws spike to 9.8%, indicating tight preparation. Positions also become less sharp as level rises (sharpness 0.96 → 0.90).

Move Diversity and Theory Depth

Move choice is far from uniform in the King's Indian Defence: 1.d4 Nf6 2.c4... a6. At 1200 Elo, the top reply is e4, played 21.8% of the time. There are 8 other moves seeing meaningful share, and 52.7% of games stick to established theory. Entropy: 3.19. By 2500, b3 dominates at 32.5% of replies; only 6 viable alternatives remain and 68.7% of moves are theory. Entropy drops to 2.72.

Common Mistakes

  • Neglecting development — Extra pawn moves in the opening are tempting, especially when you "know the moves". Developing a piece each turn is the simple correction.
  • Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.

Practice on Chessiverse

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Quick Facts

Main Line1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.Nf3 d6 5.g3 0-0 6.Bg2 Nc6 7.0-0 a6
DifficultyAdvanced
Style

Hypermodern openings let the opponent occupy the center with pawns, then attack it from the flanks with pieces and fianchettoed bishops. Control is exerted from a distance rather than by direct occupation.

265,302games on Lichess
46%
7.2%
46.7%
White wins Draws Black wins

Top Players

As White
As Black

Data from Lichess opening explorer (blitz & rapid)

Most Popular At2500
SharpnessCalm

Popularity by Rating

Percentage of all games at each rating bracket that feature this opening.

Data from Lichess opening explorer (blitz & rapid games)

Theory Adherence by Rating

How often players choose the single most popular move at this position. Higher = more predictable play.

White to move after the opening line

Popularity Over Time

Share of all Lichess blitz + rapid games featuring this opening, by year.

Top Moves by Rating

White to move after the opening line

RatingMost Popular2nd3rd
400d533.3%e418.2%b39.1%
1000d520.8%e417.5%a313.7%
1200e421.8%d517.8%Bg513.1%
1400e424.8%d513.7%a312.8%
1600e429.3%d511.8%a311.5%
1800e432.4%d513.4%a38.9%
2000e429.7%d517.8%h312.9%
2200b321%d520.7%e418.9%
2500b332.5%d521.5%Bf414.7%

Popularity by Time Control

Bullet
<0.01%160K
Blitz
<0.01%245K
Rapid
<0.01%20K
4% more decisive in bullet
Raw data tables (Lichess blitz + rapid)
King's Indian Defence: 1.d4 Nf6 2.c4...... a6: popularity and win rates by player rating
Rating (Elo)Share %GamesWhite win %Black win %Draw %Sharpness
4000.003351.548.50.01.000
10000.0019453.143.83.10.969
12000.0070450.745.63.70.963
14000.002,22049.246.44.30.957
16000.007,43448.147.24.60.954
18000.0030,98345.549.05.40.946
20000.0287,98745.048.56.60.934
22000.07122,92846.245.68.10.919
25000.0912,81951.039.29.80.902
King's Indian Defence: 1.d4 Nf6 2.c4...... a6: move-choice theory adherence by rating
Rating (Elo)Top moveTop move %Viable movesTheory %Entropy
400d533.3760.62.951
1000d520.8751.93.228
1200e421.8852.73.187
1400e424.8751.33.209
1600e429.3652.63.143
1800e432.4754.73.057
2000e429.7660.42.991
2200b321.0560.62.955
2500b332.5668.72.722
King's Indian Defence: 1.d4 Nf6 2.c4...... a6: popularity over time
YearShare %GamesWhite win %Black win %Draw %
20130.005446.348.15.6
20140.0027038.955.95.2
20150.011,55146.547.56.1
20160.014,40745.248.95.9
20170.018,38746.047.56.5
20180.0114,13145.548.56.0
20190.0119,82845.747.86.4
20200.0148,50545.846.38.0
20210.0146,08546.245.88.0
20220.0138,34846.246.67.2
20230.0036,30546.446.57.0
20240.0034,01746.346.77.0
20250.0031,94946.147.06.9
King's Indian Defence: 1.d4 Nf6 2.c4...... a6: popularity by time control
FormatShare %GamesWhite win %Black win %Draw %Sharpness
bullet0.01160,18747.847.64.60.954
blitz0.01245,33846.246.77.10.929
rapid0.0019,50244.147.48.50.915
King's Indian Defence: 1.d4 Nf6 2.c4...... a6: top candidate moves by rating bracket
Rating (Elo)1st move1st %2nd move2nd %3rd move3rd %
400d533.3e418.2b39.1
1000d520.8e417.5a313.7
1200e421.8d517.8Bg513.1
1400e424.8d513.7a312.8
1600e429.3d511.8a311.5
1800e432.4d513.4a38.9
2000e429.7d517.8h312.9
2200b321.0d520.7e418.9
2500b332.5d521.5Bf414.7
King's Indian Defence: 1.d4 Nf6 2.c4...... a6: top practitioners by side
SidePlayerGames
WhiteOleg M Romanishin32
WhiteOgnjen Cvitan30
WhiteIstvan Csom28
BlackVictor Bologan48
BlackBartosz Socko45
BlackAlexei Fedorov40

Frequently Asked Questions

What is the King's Indian Defence: 1.d4 Nf6 2.c4... a6?

The King's Indian Defence: 1.d4 Nf6 2.c4... a6 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.Nf3 d6 5.g3 0-0 6.Bg2 Nc6 7.0-0 a6 and is classified under ECO code E63.

Is the King's Indian Defence: 1.d4 Nf6 2.c4... a6 good for beginners?

The King's Indian Defence: 1.d4 Nf6 2.c4... a6 can be played at any level. Beginners should focus on understanding the key strategic ideas rather than memorizing long theoretical lines. Our AI bots at various rating levels provide a great way to practice the opening concepts.

What are the win rates for the King's Indian Defence: 1.d4 Nf6 2.c4... a6?

In a database of 265,302 master games, White wins 46% of the time, Black wins 46.7%, and 7.2% are drawn. Notable players on the White side include Oleg M Romanishin and Ognjen Cvitan. On the Black side, Victor Bologan and Bartosz Socko are among the most frequent practitioners.

How can I practice the King's Indian Defence: 1.d4 Nf6 2.c4... a6?

On Chessiverse, you can practice the King's Indian Defence: 1.d4 Nf6 2.c4... a6 by playing against our 600+ AI bots. Each bot has a unique playing style and opening repertoire, so you can find the perfect sparring partner for any level.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

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