

Starting from 1.d4 Nf6 2.c4 g6 3.g3 d5 4.Bg2 Bg7 5.Nf3 0-0 6.0-0 c6 7.cxd5 cxd5, players enter the King's Indian Defence: 1.d4 Nf6 2.c4... cxd5 — ECO D79. With 263,456 games on record, the patterns below come from the largest practical sample available.
History and Notable Players
It arises from the King's Indian Defence: 1.d4 Nf6 2.c4... c6. On the White side, Lev Gutman (17 games), Ahmed Adly (15 games), Nino Kirov (12 games) top the database. Notable Black exponents: Wolfgang Uhlmann (27 games), Valeri Yandemirov (15 games), Svetozar Gligoric (13 games).
Performance Across Rating Levels
Popularity and results vary sharply by rating level. At 1200 Elo, the opening shows up in 0.00% of games (1,731 samples). White scores 48.9%, Black 46.4%, draws 4.7%. Move up to 1800 Elo and the share shifts to 0.01%, with White winning 49.2% versus Black's 43.5%. Among 2500-rated players the line appears in 0.10% of games and draws spike to 15.5%, indicating tight preparation. Positions also become less sharp as level rises (sharpness 0.95 → 0.84).
Time Control Patterns
Look at the same opening across time controls and bullet stands out. In bullet, it appears in 0.01% of games (343,226); White wins 50.7%. Blitz shows 0.01% adoption across 237,955 games, White scoring 49.5%. In rapid, the share rises to 0.00% — 24,963 games, White 48.3%. White's score swings 2.4pp across formats, so time control isn't just a stylistic choice here — it shifts the actual results.
Move Diversity and Theory Depth
What players actually play after the opening moves depends heavily on rating. At 1200 Elo, the top reply is Nc3, played 68.8% of the time. There are 2 other moves seeing meaningful share, and 80.7% of games stick to established theory. Entropy: 1.88. By 2500, Nc3 dominates at 68.3% of replies; only 2 viable alternatives remain and 99.5% of moves are theory. Entropy drops to 0.99. The narrowing is significant — strong players consolidate around a small set of best moves, while amateurs scatter across many plausible-looking options.
Common Mistakes
- Drifting away from main theory — At 400 Elo, theory adherence sits at 70.1% — versus 95.2% at 2000. The most popular deviation is Bf4 (played 7.7% of the time at 400, much less so up top). It looks fine but quietly hands the better-prepared side an edge.
- Neglecting development — Extra pawn moves in the opening are tempting, especially when you "know the moves". Developing a piece each turn is the simple correction.
- Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.
Practice on Chessiverse
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