King's Indian Defence: 1.d4 Nf6 2.c4...... 5.h3

+46%
E711.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3
Sep 17, 2028
TL;DR

The Makogonov Variation. White prevents ...Bg4 and prepares Be3 with a possible g4 storm — a flexible anti-KID try that scores around 50%, avoids the heaviest theory, and lets White choose structure once Black commits.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

King's Indian Defence: 1.d4 Nf6 2.c4...... 5.h3: A Complete Guide
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.h3 - Opening Moves
Summary

The King's Indian Defence: 1.d4 Nf6 2.c4... 5.h3 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3 (ECO E71). Lichess records 1,155,335 games in this line, which gives us a reliable view of how it actually performs in practice.

History and Notable Players

It arises from the King's Indian Defence: 1.d4 Nf6 2.c4... 4.e4. On the White side, Mihai Suba (68 games), Vladimir Lazarev (49 games), Alina L'Ami (38 games) top the database. Notable Black exponents: Joseph G Gallagher (14 games), Ilia Smirin (13 games), Wolfgang Uhlmann (13 games).

Performance Across Rating Levels

Popularity and results vary sharply by rating level. Among 1200-rated players, it appears in 0.00% of games — 25,519 of them on record — with White winning 51.2% and Black 45.8%. By 1800, popularity is 0.04% and White's score is 49.1% to Black's 46.1%. Among 2500-rated players the line appears in 0.15% of games and draws spike to 8.2%, indicating tight preparation. Positions also become less sharp as level rises (sharpness 0.97 → 0.92).

Time Control Patterns

The King's Indian Defence: 1.d4 Nf6 2.c4... 5.h3 skews toward blitz chess. In bullet, it appears in 0.01% of games (283,005); White wins 50.4%. Blitz shows 0.03% adoption across 900,905 games, White scoring 50%. In rapid, the share rises to 0.02% — 251,214 games, White 49.6%.

Move Diversity and Theory Depth

What players actually play after the opening moves depends heavily on rating. At 1200 Elo, the top reply is O-O, played 72.6% of the time. There are 2 other moves seeing meaningful share, and 84.4% of games stick to established theory. Entropy: 1.66. By 2500, O-O dominates at 88.5% of replies; only 1 viable alternatives remain and 96.6% of moves are theory. Entropy drops to 0.78. The narrowing is significant — strong players consolidate around a small set of best moves, while amateurs scatter across many plausible-looking options.

Long-term, the trajectory of this opening is informative. Adoption peaked in 2025 at 0.03% (208,352 games). 2025 marks the high — the opening is rising, currently at 0.03%.

Common Mistakes

  • Drifting away from main theory — At 400 Elo, theory adherence sits at 85% — versus 92.8% at 2000. The most popular deviation is e5 (played 9.5% of the time at 400, much less so up top). It looks fine but quietly hands the better-prepared side an edge.
  • Neglecting development — Extra pawn moves in the opening are tempting, especially when you "know the moves". Developing a piece each turn is the simple correction.
  • Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.

Practice on Chessiverse

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Quick Facts

Main Line1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3
DifficultyAdvanced
Style

Hypermodern openings let the opponent occupy the center with pawns, then attack it from the flanks with pieces and fianchettoed bishops. Control is exerted from a distance rather than by direct occupation.

1,155,335games on Lichess
49.9%
5%
45.1%
White wins Draws Black wins

Top Players

As White
As Black

Data from Lichess opening explorer (blitz & rapid)

Most Popular At2500
SharpnessSharp

Popularity by Rating

Percentage of all games at each rating bracket that feature this opening.

Data from Lichess opening explorer (blitz & rapid games)

Theory Adherence by Rating

How often players choose the single most popular move at this position. Higher = more predictable play.

Black to move after the opening line

Popularity Over Time

Share of all Lichess blitz + rapid games featuring this opening, by year.

Top Moves by Rating

Black to move after the opening line

RatingMost Popular2nd3rd
400O-O70.2%e59.5%Nc65.4%
1000O-O73.4%e56%Nbd75.5%
1200O-O72.6%Nbd76.9%e54.9%
1400O-O74.4%Nbd77.5%Nc63.9%
1600O-O76.5%Nbd78.1%Nc63.7%
1800O-O79.9%Nbd77.2%Nc63.7%
2000O-O85.2%Nbd74.8%Nc62.8%
2200O-O90.3%Nbd72.8%c51.6%
2500O-O88.5%e54.8%Nbd73.4%

Popularity by Time Control

Bullet
0.01%283K
Blitz
0.03%901K
Rapid
0.02%251K
2% more decisive in bullet
Raw data tables (Lichess blitz + rapid)
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.h3: popularity and win rates by player rating
Rating (Elo)Share %GamesWhite win %Black win %Draw %Sharpness
4000.0084155.242.42.40.976
10000.005,62351.845.42.80.972
12000.0025,51951.245.83.00.970
14000.0189,79251.045.73.30.967
16000.02224,90150.145.94.00.960
18000.04341,85949.146.14.80.952
20000.06280,55349.545.05.50.945
22000.10165,22451.242.36.60.934
25000.1521,02349.742.28.20.918
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.h3: move-choice theory adherence by rating
Rating (Elo)Top moveTop move %Viable movesTheory %Entropy
400O-O70.2385.01.713
1000O-O73.4384.91.620
1200O-O72.6284.41.659
1400O-O74.4285.81.571
1600O-O76.5288.31.447
1800O-O79.9290.71.279
2000O-O85.2192.81.022
2200O-O90.3194.70.738
2500O-O88.5196.60.781
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.h3: popularity over time
YearShare %GamesWhite win %Black win %Draw %
20130.0255553.043.23.8
20140.032,51548.546.84.7
20150.036,14148.547.14.3
20160.0315,95550.944.34.8
20170.0225,65849.945.44.8
20180.0241,73649.845.54.7
20190.0262,92850.045.34.6
20200.02133,00850.444.35.2
20210.02165,95350.244.75.1
20220.02180,47749.645.44.9
20230.02189,37349.745.25.0
20240.03197,37149.745.44.9
20250.03208,35249.945.24.9
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.h3: popularity by time control
FormatShare %GamesWhite win %Black win %Draw %Sharpness
bullet0.01283,00550.446.43.20.968
blitz0.03900,90550.045.24.80.952
rapid0.02251,21449.645.05.30.947
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.h3: top candidate moves by rating bracket
Rating (Elo)1st move1st %2nd move2nd %3rd move3rd %
400O-O70.2e59.5Nc65.4
1000O-O73.4e56.0Nbd75.5
1200O-O72.6Nbd76.9e54.9
1400O-O74.4Nbd77.5Nc63.9
1600O-O76.5Nbd78.1Nc63.7
1800O-O79.9Nbd77.2Nc63.7
2000O-O85.2Nbd74.8Nc62.8
2200O-O90.3Nbd72.8c51.6
2500O-O88.5e54.8Nbd73.4
King's Indian Defence: 1.d4 Nf6 2.c4...... 5.h3: top practitioners by side
SidePlayerGames
WhiteMihai Suba68
WhiteVladimir Lazarev49
WhiteAlina L'Ami38
BlackJoseph G Gallagher14
BlackIlia Smirin13
BlackWolfgang Uhlmann13

Frequently Asked Questions

What is the King's Indian Defence: 1.d4 Nf6 2.c4... 5.h3?

The King's Indian Defence: 1.d4 Nf6 2.c4... 5.h3 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3 and is classified under ECO code E71.

Is the King's Indian Defence: 1.d4 Nf6 2.c4... 5.h3 good for beginners?

The King's Indian Defence: 1.d4 Nf6 2.c4... 5.h3 can be played at any level. Beginners should focus on understanding the key strategic ideas rather than memorizing long theoretical lines. Our AI bots at various rating levels provide a great way to practice the opening concepts.

What are the win rates for the King's Indian Defence: 1.d4 Nf6 2.c4... 5.h3?

In a database of 1,155,335 master games, White wins 49.9% of the time, Black wins 45.1%, and 5% are drawn. Notable players on the White side include Mihai Suba and Vladimir Lazarev. On the Black side, Joseph G Gallagher and Ilia Smirin are among the most frequent practitioners.

How can I practice the King's Indian Defence: 1.d4 Nf6 2.c4... 5.h3?

On Chessiverse, you can practice the King's Indian Defence: 1.d4 Nf6 2.c4... 5.h3 by playing against our 600+ AI bots. Each bot has a unique playing style and opening repertoire, so you can find the perfect sparring partner for any level.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

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