King's Indian Defence: 1.d4 Nf6 2.c4...... 8.Re1

+20%
E951.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 0-0 6.Be2 e5 7.0-0 Nbd7 8.Re1
Oct 11, 2028
TL;DR

The Old Main with 8.Re1 supporting a future Bf1 manoeuvre that reaches a long fianchetto. White scores strongly (53%) by patiently building before queenside expansion — slow strategic chess that punishes inaccurate Black plans.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

King's Indian Defence: 1.d4 Nf6 2.c4...... 8.Re1: A Complete Guide
King's Indian Defence: 1.d4 Nf6 2.c4...... 8.Re1 - Opening Moves
Summary

The King's Indian Defence: 1.d4 Nf6 2.c4... 8.Re1 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 0-0 6.Be2 e5 7.0-0 Nbd7 8.Re1 (ECO E95). Lichess records 58,744 games in this line, which gives us a reliable view of how it actually performs in practice.

History and Notable Players

It arises from the King's Indian Defence: 1.d4 Nf6 2.c4... 7.0-0. On the White side, Wlodzimierz Schmidt (15 games), Mark E Taimanov (14 games), Vladimir Epishin (13 games) top the database. Notable Black exponents: Lothar Vogt (27 games), Rainer Knaak (24 games), Miguel Najdorf (17 games).

Performance Across Rating Levels

The picture changes a lot as you climb the rating ladder. Among 1200-rated players, it appears in 0.00% of games — 108 of them on record — with White winning 61.1% and Black 36.1%. At 1800 the opening surfaces in 0.00% of games; White wins 55.5%, Black 39.6%, draws 4.9%. At 2500, 0.03% of games go into this opening; draws sit at 9.7% — the line is well-mapped at this level. White's edge erodes by 13.2pp from 1200 to 2500 Elo, suggesting Black's counterplay is easier to find with experience.

Move Diversity and Theory Depth

What players actually play after the opening moves depends heavily on rating. At 1200 Elo, the top reply is exd4, played 39.8% of the time. There are 5 other moves seeing meaningful share, and 72.2% of games stick to established theory. Entropy: 2.67. By 2500, Re8 dominates at 34.9% of replies; only 4 viable alternatives remain and 78.8% of moves are theory. Entropy drops to 2.44.

Main Lines and Variations

The main branches off 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 0-0 6.Be2 e5 7.0-0 Nbd7 8.Re1 include:

Each branch leads to a different middlegame character — the resulting pawn structure decides what kind of game you get.

Common Mistakes

  • Neglecting development — Extra pawn moves in the opening are tempting, especially when you "know the moves". Developing a piece each turn is the simple correction.
  • Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.

Practice on Chessiverse

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Quick Facts

Main Line1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 0-0 6.Be2 e5 7.0-0 Nbd7 8.Re1
DifficultyExpert
Style

Hypermodern openings let the opponent occupy the center with pawns, then attack it from the flanks with pieces and fianchettoed bishops. Control is exerted from a distance rather than by direct occupation.

58,744games on Lichess
53%
5.9%
41.1%
White wins Draws Black wins

Top Players

As Black

Data from Lichess opening explorer (blitz & rapid)

Most Popular At2500
SharpnessBalanced

Popularity by Rating

Percentage of all games at each rating bracket that feature this opening.

Data from Lichess opening explorer (blitz & rapid games)

Theory Adherence by Rating

How often players choose the single most popular move at this position. Higher = more predictable play.

Black to move after the opening line

Popularity Over Time

Share of all Lichess blitz + rapid games featuring this opening, by year.

Top Moves by Rating

Black to move after the opening line

RatingMost Popular2nd3rd
400exd450%c516.7%Re816.7%
1000exd430.4%Re830.4%c613%
1200exd439.8%Re822.2%b610.2%
1400exd440.6%Re815.9%b67.7%
1600exd443.5%Re815%c69.9%
1800exd435.5%Re816.3%c615.9%
2000exd426.6%c622.9%Re821%
2200c628.2%Re827.3%exd419.9%
2500Re834.9%c627.6%exd416.3%

Popularity by Time Control

Bullet
<0.01%27K
Blitz
<0.01%55K
Rapid
<0.01%4K
4% more decisive in bullet
Raw data tables (Lichess blitz + rapid)
King's Indian Defence: 1.d4 Nf6 2.c4...... 8.Re1: popularity and win rates by player rating
Rating (Elo)Share %GamesWhite win %Black win %Draw %Sharpness
4000.00683.30.016.70.833
10000.002365.230.44.30.957
12000.0010861.136.12.80.972
14000.0043856.241.82.10.979
16000.001,46656.440.43.20.968
18000.006,82655.539.64.90.951
20000.0019,51054.940.15.00.950
22000.0226,58951.342.16.60.934
25000.033,77847.942.49.70.903
King's Indian Defence: 1.d4 Nf6 2.c4...... 8.Re1: move-choice theory adherence by rating
Rating (Elo)Top moveTop move %Viable movesTheory %Entropy
400exd450.0483.31.792
1000exd430.4473.92.521
1200exd439.8572.22.673
1400exd440.6564.12.831
1600exd443.5468.42.736
1800exd435.5567.82.856
2000exd426.6570.62.824
2200c628.2575.42.633
2500Re834.9478.82.443
King's Indian Defence: 1.d4 Nf6 2.c4...... 8.Re1: popularity over time
YearShare %GamesWhite win %Black win %Draw %
20130.002955.244.80.0
20140.009462.828.78.5
20150.0030559.035.75.2
20160.0094860.234.25.6
20170.001,87255.540.14.4
20180.002,87055.240.24.5
20190.003,88754.140.45.5
20200.008,67654.139.66.3
20210.008,80552.241.46.4
20220.008,86752.840.86.4
20230.009,29952.242.05.8
20240.008,63051.642.46.1
20250.008,61252.042.45.6
King's Indian Defence: 1.d4 Nf6 2.c4...... 8.Re1: popularity by time control
FormatShare %GamesWhite win %Black win %Draw %Sharpness
bullet0.0027,03751.344.93.80.962
blitz0.0055,05252.741.55.80.942
rapid0.003,58157.734.87.50.925
King's Indian Defence: 1.d4 Nf6 2.c4...... 8.Re1: top candidate moves by rating bracket
Rating (Elo)1st move1st %2nd move2nd %3rd move3rd %
400exd450.0c516.7Re816.7
1000exd430.4Re830.4c613.0
1200exd439.8Re822.2b610.2
1400exd440.6Re815.9b67.7
1600exd443.5Re815.0c69.9
1800exd435.5Re816.3c615.9
2000exd426.6c622.9Re821.0
2200c628.2Re827.3exd419.9
2500Re834.9c627.6exd416.3
King's Indian Defence: 1.d4 Nf6 2.c4...... 8.Re1: top practitioners by side
SidePlayerGames
WhiteWlodzimierz Schmidt15
WhiteMark E Taimanov14
WhiteVladimir Epishin13
BlackLothar Vogt27
BlackRainer Knaak24
BlackMiguel Najdorf17

Frequently Asked Questions

What is the King's Indian Defence: 1.d4 Nf6 2.c4... 8.Re1?

The King's Indian Defence: 1.d4 Nf6 2.c4... 8.Re1 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 0-0 6.Be2 e5 7.0-0 Nbd7 8.Re1 and is classified under ECO code E95.

Is the King's Indian Defence: 1.d4 Nf6 2.c4... 8.Re1 good for beginners?

The King's Indian Defence: 1.d4 Nf6 2.c4... 8.Re1 can be played at any level. Beginners should focus on understanding the key strategic ideas rather than memorizing long theoretical lines. Our AI bots at various rating levels provide a great way to practice the opening concepts.

What are the main variations of the King's Indian Defence: 1.d4 Nf6 2.c4... 8.Re1?

The main continuations include: King's Indian Defence: 1.d4 Nf6 2.c4... a5. Each variation leads to distinct types of positions with their own strategic themes.

What are the win rates for the King's Indian Defence: 1.d4 Nf6 2.c4... 8.Re1?

In a database of 58,744 master games, White wins 53% of the time, Black wins 41.1%, and 5.9% are drawn. Notable players on the White side include Wlodzimierz Schmidt and Mark E Taimanov. On the Black side, Lothar Vogt and Rainer Knaak are among the most frequent practitioners.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

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