King's Indian Defence: 1.d4 Nf6 2.c4...... Nc6

E971.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 0-0 6.Be2 e5 7.0-0 Nc6
Oct 13, 2028
TL;DR

The Mar del Plata setup begins. ...Nc6 invites White to push d5 and start the most famous race in chess: kingside pawn storm by Black against White's queenside expansion with c5 — the defining King's Indian middlegame.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

King's Indian Defence: 1.d4 Nf6 2.c4...... Nc6: A Complete Guide
King's Indian Defence: 1.d4 Nf6 2.c4...... Nc6 - Opening Moves
Summary

Starting from 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 0-0 6.Be2 e5 7.0-0 Nc6, players enter the King's Indian Defence: 1.d4 Nf6 2.c4... Nc6 — ECO E97. With 1,003,722 games on record, the patterns below come from the largest practical sample available.

History and Notable Players

It arises from the King's Indian Defence: 1.d4 Nf6 2.c4... 7.0-0. On the White side, Lubomir Ftacnik (83 games), Vladimir Epishin (72 games), Ivan Farago (69 games) top the database. Notable Black exponents: Wolfgang Uhlmann (81 games), Mark L Hebden (71 games), Friso Nijboer (67 games).

Performance Across Rating Levels

The picture changes a lot as you climb the rating ladder. The 1200 bracket has 4,320 games (0.00% of all games at that level); White wins 49.4%, Black 46.8%, 3.8% are drawn. By 1800, popularity is 0.02% and White's score is 50.1% to Black's 45.4%. At 2500, 0.25% of games go into this opening; draws sit at 8.3% — the line is well-mapped at this level.

Time Control Patterns

Time control matters here: blitz players reach for this opening more than others. In bullet, it appears in 0.01% of games (397,754); White wins 51.4%. Blitz shows 0.03% adoption across 910,496 games, White scoring 51.4%. In rapid, the share rises to 0.01% — 91,662 games, White 50.7%.

Move Diversity and Theory Depth

Move choice is far from uniform in the King's Indian Defence: 1.d4 Nf6 2.c4... Nc6. At 1200 Elo, the top reply is d5, played 77.2% of the time. There are 3 other moves seeing meaningful share, and 95.3% of games stick to established theory. Entropy: 1.19. By 2500, d5 dominates at 87.1% of replies; only 3 viable alternatives remain and 99.8% of moves are theory. Entropy drops to 0.70.

Long-term, the trajectory of this opening is informative. Adoption peaked in 2018 at 0.03% (62,650 games). By 2025 it sits at 0.02% — a 7% shift overall, leaving the line flat.

Main Lines and Variations

After 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 0-0 6.Be2 e5 7.0-0 Nc6, the established follow-ups are:

Each branch leads to a different middlegame character — the resulting pawn structure decides what kind of game you get.

Common Mistakes

  • Drifting away from main theory — At 400 Elo, theory adherence sits at 90.6% — versus 97.4% at 2000. The most popular deviation is dxe5 (played 19.2% of the time at 400, much less so up top). It looks fine but quietly hands the better-prepared side an edge.
  • Neglecting development — Extra pawn moves in the opening are tempting, especially when you "know the moves". Developing a piece each turn is the simple correction.
  • Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.

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Quick Facts

Main Line1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 0-0 6.Be2 e5 7.0-0 Nc6
DifficultyAdvanced
Style

Hypermodern openings let the opponent occupy the center with pawns, then attack it from the flanks with pieces and fianchettoed bishops. Control is exerted from a distance rather than by direct occupation.

1,003,722games on Lichess
51.3%
5.4%
43.3%
White wins Draws Black wins

Top Players

As White
As Black

Data from Lichess opening explorer (blitz & rapid)

Most Popular At2500
SharpnessSharp

Popularity by Rating

Percentage of all games at each rating bracket that feature this opening.

Data from Lichess opening explorer (blitz & rapid games)

Theory Adherence by Rating

How often players choose the single most popular move at this position. Higher = more predictable play.

White to move after the opening line

Popularity Over Time

Share of all Lichess blitz + rapid games featuring this opening, by year.

Top Moves by Rating

White to move after the opening line

RatingMost Popular2nd3rd
400d566.7%dxe519.2%Bg54.7%
1000d571.2%dxe515.4%Bg56.5%
1200d577.2%dxe513.1%Bg55.1%
1400d579.1%dxe512.6%Bg53.8%
1600d581.7%dxe510.3%Be33.9%
1800d583.5%dxe58.4%Be34.4%
2000d586.5%dxe55.7%Be35.2%
2200d590.5%Be34.8%dxe53.7%
2500d587.1%dxe57.6%Be35.1%

Popularity by Time Control

Bullet
0.01%398K
Blitz
0.03%910K
Rapid
<0.01%92K
3% more decisive in bullet
Raw data tables (Lichess blitz + rapid)
King's Indian Defence: 1.d4 Nf6 2.c4...... Nc6: popularity and win rates by player rating
Rating (Elo)Share %GamesWhite win %Black win %Draw %Sharpness
4000.0023551.941.36.80.932
10000.001,10049.947.03.10.969
12000.004,32049.446.83.80.962
14000.0015,56248.747.53.80.962
16000.0157,52948.647.44.00.960
18000.02187,61350.145.44.60.954
20000.08352,77651.743.15.20.948
22000.21350,63852.241.76.10.939
25000.2533,94951.939.88.30.917
King's Indian Defence: 1.d4 Nf6 2.c4...... Nc6: move-choice theory adherence by rating
Rating (Elo)Top moveTop move %Viable movesTheory %Entropy
400d566.7290.61.627
1000d571.2393.11.438
1200d577.2395.31.192
1400d579.1295.51.107
1600d581.7295.81.026
1800d583.5296.30.955
2000d586.5397.40.817
2200d590.5199.00.602
2500d587.1399.80.698
King's Indian Defence: 1.d4 Nf6 2.c4...... Nc6: popularity over time
YearShare %GamesWhite win %Black win %Draw %
20130.0141050.245.14.6
20140.021,66251.843.44.8
20150.036,90650.944.15.1
20160.0319,77651.443.55.1
20170.0338,17251.043.95.1
20180.0362,65051.543.64.9
20190.0383,34351.343.75.0
20200.03176,48651.442.95.7
20210.02171,56251.343.15.6
20220.02145,36351.543.25.4
20230.02136,87151.343.45.4
20240.02120,96551.443.15.5
20250.02112,64951.143.45.5
King's Indian Defence: 1.d4 Nf6 2.c4...... Nc6: popularity by time control
FormatShare %GamesWhite win %Black win %Draw %Sharpness
bullet0.01397,75451.444.93.70.963
blitz0.03910,49651.443.35.30.947
rapid0.0191,66250.743.06.20.938
King's Indian Defence: 1.d4 Nf6 2.c4...... Nc6: top candidate moves by rating bracket
Rating (Elo)1st move1st %2nd move2nd %3rd move3rd %
400d566.7dxe519.2Bg54.7
1000d571.2dxe515.4Bg56.5
1200d577.2dxe513.1Bg55.1
1400d579.1dxe512.6Bg53.8
1600d581.7dxe510.3Be33.9
1800d583.5dxe58.4Be34.4
2000d586.5dxe55.7Be35.2
2200d590.5Be34.8dxe53.7
2500d587.1dxe57.6Be35.1
King's Indian Defence: 1.d4 Nf6 2.c4...... Nc6: top practitioners by side
SidePlayerGames
WhiteLubomir Ftacnik83
WhiteVladimir Epishin72
WhiteIvan Farago69
BlackWolfgang Uhlmann81
BlackMark L Hebden71
BlackFriso Nijboer67

Frequently Asked Questions

What is the King's Indian Defence: 1.d4 Nf6 2.c4... Nc6?

The King's Indian Defence: 1.d4 Nf6 2.c4... Nc6 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 0-0 6.Be2 e5 7.0-0 Nc6 and is classified under ECO code E97.

Is the King's Indian Defence: 1.d4 Nf6 2.c4... Nc6 good for beginners?

The King's Indian Defence: 1.d4 Nf6 2.c4... Nc6 can be played at any level. Beginners should focus on understanding the key strategic ideas rather than memorizing long theoretical lines. Our AI bots at various rating levels provide a great way to practice the opening concepts.

What are the main variations of the King's Indian Defence: 1.d4 Nf6 2.c4... Nc6?

The main continuations include: King's Indian Defence: 1.d4 Nf6 2.c4... 9.Ne1. Each variation leads to distinct types of positions with their own strategic themes.

What are the win rates for the King's Indian Defence: 1.d4 Nf6 2.c4... Nc6?

In a database of 1,003,722 master games, White wins 51.3% of the time, Black wins 43.3%, and 5.4% are drawn. Notable players on the White side include Lubomir Ftacnik and Vladimir Epishin. On the Black side, Wolfgang Uhlmann and Mark L Hebden are among the most frequent practitioners.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

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