King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4...... 6.Be2

-19%
E771.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f4 0-0 6.Be2
Sep 23, 2028
TL;DR

White completes development before pushing the centre further. The bishop on e2 keeps king safety in mind, but Black's standard ...c5 break is one move away and the position remains razor-sharp — concrete preparation required.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4...... 6.Be2: A Complete Guide
King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4...... 6.Be2 - Opening Moves
Summary

The King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4... 6.Be2 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f4 0-0 6.Be2 (ECO E77). Across rating levels it shows up in 126,069 recorded games — enough data to map exactly where it succeeds and where it stalls.

History and Notable Players

It arises from the King's Indian Defence, Four Pawns Attack. On the White side, Wolfgang Uhlmann (18 games), William E Martz (17 games), Alain Darrigues (11 games) top the database. Notable Black exponents: Svetozar Gligoric (10 games), Leonid Stein (5 games), Helder Camara (4 games).

Performance Across Rating Levels

Popularity and results vary sharply by rating level. Among 1200-rated players, it appears in 0.00% of games — 1,310 of them on record — with White winning 55% and Black 42.5%. At 1800 the opening surfaces in 0.00% of games; White wins 51.6%, Black 44.3%, draws 4.2%. At 2500, 0.00% of games go into this opening; draws sit at 9.3% — the line is well-mapped at this level. White's edge erodes by 10.0pp from 1200 to 2500 Elo, suggesting Black's counterplay is easier to find with experience.

Move Diversity and Theory Depth

Looking at move selection shows how forcing — or not — the position really is. At 1200 Elo, the top reply is c5, played 22.4% of the time. There are 7 other moves seeing meaningful share, and 55.5% of games stick to established theory. Entropy: 3.09. By 2500, c5 dominates at 68.8% of replies; only 3 viable alternatives remain and 93% of moves are theory. Entropy drops to 1.54. The narrowing is significant — strong players consolidate around a small set of best moves, while amateurs scatter across many plausible-looking options.

Main Lines and Variations

The main branches off 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f4 0-0 6.Be2 include:

Each branch leads to a different middlegame character — the resulting pawn structure decides what kind of game you get.

Common Mistakes

  • Drifting away from main theory — At 400 Elo, theory adherence sits at 55.2% — versus 76.2% at 2000. The most popular deviation is Nbd7 (played 17.2% of the time at 400, much less so up top). It looks fine but quietly hands the better-prepared side an edge.
  • Neglecting development — Extra pawn moves in the opening are tempting, especially when you "know the moves". Developing a piece each turn is the simple correction.
  • Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.

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Quick Facts

Main Line1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f4 0-0 6.Be2
DifficultyAdvanced
Style

Hypermodern openings let the opponent occupy the center with pawns, then attack it from the flanks with pieces and fianchettoed bishops. Control is exerted from a distance rather than by direct occupation.

126,069games on Lichess
51.3%
4.7%
44%
White wins Draws Black wins

Top Players

As White
As Black

Data from Lichess opening explorer (blitz & rapid)

Most Popular At2200
SharpnessSharp

Popularity by Rating

Percentage of all games at each rating bracket that feature this opening.

Data from Lichess opening explorer (blitz & rapid games)

Theory Adherence by Rating

How often players choose the single most popular move at this position. Higher = more predictable play.

Black to move after the opening line

Popularity Over Time

Share of all Lichess blitz + rapid games featuring this opening, by year.

Top Moves by Rating

Black to move after the opening line

RatingMost Popular2nd3rd
400Nc624.1%Nbd717.2%c513.8%
1000Nbd722.3%c516.7%e513%
1200c522.4%Nbd719%Nc614.1%
1400c524.4%Nbd720.8%Nc613.7%
1600c528.6%Nbd723%Nc613.5%
1800c539.1%Nbd719.2%Nc613.2%
2000c551.3%Nbd713.1%Nc611.8%
2200c564.7%e510.7%Na66.8%
2500c568.8%e513.3%Na610.8%

Popularity by Time Control

Bullet
<0.01%50K
Blitz
<0.01%104K
Rapid
<0.01%22K
2% more decisive in bullet
Raw data tables (Lichess blitz + rapid)
King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4...... 6.Be2: popularity and win rates by player rating
Rating (Elo)Share %GamesWhite win %Black win %Draw %Sharpness
4000.002955.244.80.01.000
10000.0022655.840.73.50.965
12000.001,31055.042.52.50.975
14000.006,10052.444.53.10.969
16000.0018,67852.743.93.40.966
18000.0041,03451.644.34.20.958
20000.0140,38651.043.85.20.948
22000.0117,90849.543.96.60.934
25000.0039845.045.79.30.907
King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4...... 6.Be2: move-choice theory adherence by rating
Rating (Elo)Top moveTop move %Viable movesTheory %Entropy
400Nc624.1755.23.133
1000Nbd722.3752.13.158
1200c522.4755.53.086
1400c524.4758.93.018
1600c528.6665.12.908
1800c539.1571.42.691
2000c551.3476.22.350
2200c564.7582.31.865
2500c568.8393.01.543
King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4...... 6.Be2: popularity over time
YearShare %GamesWhite win %Black win %Draw %
20130.007759.731.29.1
20140.0031059.034.56.5
20150.0064150.543.46.1
20160.002,36051.743.74.5
20170.004,65851.144.93.9
20180.006,42850.246.03.8
20190.008,71049.346.44.3
20200.0018,69351.443.74.9
20210.0020,89251.943.15.0
20220.0019,71551.843.54.7
20230.0018,62152.043.44.6
20240.0017,54351.444.14.5
20250.0016,44851.144.34.6
King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4...... 6.Be2: popularity by time control
FormatShare %GamesWhite win %Black win %Draw %Sharpness
bullet0.0050,31652.544.53.10.969
blitz0.00103,79651.544.04.50.955
rapid0.0022,02150.544.05.50.945
King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4...... 6.Be2: top candidate moves by rating bracket
Rating (Elo)1st move1st %2nd move2nd %3rd move3rd %
400Nc624.1Nbd717.2c513.8
1000Nbd722.3c516.7e513.0
1200c522.4Nbd719.0Nc614.1
1400c524.4Nbd720.8Nc613.7
1600c528.6Nbd723.0Nc613.5
1800c539.1Nbd719.2Nc613.2
2000c551.3Nbd713.1Nc611.8
2200c564.7e510.7Na66.8
2500c568.8e513.3Na610.8
King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4...... 6.Be2: top practitioners by side
SidePlayerGames
WhiteWolfgang Uhlmann18
WhiteWilliam E Martz17
WhiteAlain Darrigues11
BlackSvetozar Gligoric10
BlackLeonid Stein5
BlackHelder Camara4

Frequently Asked Questions

What is the King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4... 6.Be2?

The King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4... 6.Be2 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f4 0-0 6.Be2 and is classified under ECO code E77.

Is the King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4... 6.Be2 good for beginners?

The King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4... 6.Be2 can be played at any level. Beginners should focus on understanding the key strategic ideas rather than memorizing long theoretical lines. Our AI bots at various rating levels provide a great way to practice the opening concepts.

What are the main variations of the King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4... 6.Be2?

The main continuations include: King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4... 7.Nf3. Each variation leads to distinct types of positions with their own strategic themes.

What are the win rates for the King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4... 6.Be2?

In a database of 126,069 master games, White wins 51.3% of the time, Black wins 44%, and 4.7% are drawn. Notable players on the White side include Wolfgang Uhlmann and William E Martz. On the Black side, Svetozar Gligoric and Leonid Stein are among the most frequent practitioners.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

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