

The King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4... 7.Nf3 arises after 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f4 0-0 6.Be2 c5 7.Nf3 and falls under ECO code E78. With 18,445 Lichess games across all rating levels, it is a specialized opening choice.
History and Notable Players
It arises from the King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4... 6.Be2. Among the most prolific practitioners on the White side are William E Martz (20 games), Wolfgang Uhlmann (17 games), Mario Bertok (13 games). On the Black side, notable exponents include Svetozar Gligoric (8 games), Heikki MJ Westerinen (5 games), Werner Golz (4 games).
Statistics
Based on 18,417 Lichess games across all rating levels:
- White wins: 50.6%
- Black wins: 43.4%
- Draws: 6%
The statistics show a roughly balanced opening where both sides have equal chances.
Main Lines and Variations
After 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f4 0-0 6.Be2 c5 7.Nf3, the main continuations include:
Each of these lines leads to distinct types of positions and requires its own understanding of the resulting pawn structures and piece placements.
Common Mistakes to Avoid
- Allowing White to build an overwhelming center: Hypermodern openings allow White space in the center, but you need to strike back at the right moment. Delaying the counterattack too long can leave you without active play.
Practice on Chessiverse
The best way to learn the King's Indian Defence, Four Pawns Attack: 1.d4 Nf6 2.c4... 7.Nf3 is through practice. On Chessiverse, you can play chess against computer opponents from any opening or custom position. Our AI bots range from beginner to grandmaster level, each with unique playing styles — from aggressive attackers to solid defenders. Choose a bot that matches your rating and work your way up as you master the opening's key ideas.



