King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... e5

E851.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 0-0 6.Be3 e5
Oct 1, 2028
TL;DR

The classical Sämisch with ...e5. Black challenges the centre directly; White can close with d5 or maintain tension. Either way the typical Sämisch race begins — kingside pawn storm vs. queenside counterplay.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... e5: A Complete Guide
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... e5 - Opening Moves
Summary

The King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... e5 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 0-0 6.Be3 e5 (ECO E85). With 510,878 games on record, the patterns below come from the largest practical sample available.

History and Notable Players

It arises from the King's Indian Defence, Sämisch Variation: 0-0. On the White side, Rainer Knaak (22 games), Florin Gheorghiu (19 games), Anatoly Karpov (19 games) top the database. Notable Black exponents: Svetozar Gligoric (36 games), Wolfgang Uhlmann (36 games), Praveen Mahadeo Thipsay (18 games).

Performance Across Rating Levels

Popularity and results vary sharply by rating level. The 1200 bracket has 3,167 games (0.00% of all games at that level); White wins 52.9%, Black 44.1%, 3% are drawn. At 1800 the opening surfaces in 0.02% of games; White wins 52%, Black 43.2%, draws 4.8%. At the top end (2500+ Elo), popularity is 0.04% with 7.9% draws — a clear sign of how much theory rules the line at master level. White's edge erodes by 4.2pp from 1200 to 2500 Elo, suggesting Black's counterplay is easier to find with experience.

Time Control Patterns

The King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... e5 skews toward blitz chess. In bullet, it appears in 0.01% of games (240,295); White wins 51.9%. Blitz shows 0.01% adoption across 446,694 games, White scoring 51.6%. In rapid, the share rises to 0.01% — 63,235 games, White 52.1%.

Move Diversity and Theory Depth

Move choice is far from uniform in the King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... e5. At 1200 Elo, the top reply is d5, played 75.1% of the time. There are 3 other moves seeing meaningful share, and 91.6% of games stick to established theory. Entropy: 1.35. By 2500, d5 dominates at 48.9% of replies; only 2 viable alternatives remain and 98.3% of moves are theory. Entropy drops to 1.21.

Long-term, the trajectory of this opening is informative. Adoption peaked in 2015 at 0.02% (4,234 games). By 2025 it sits at 0.01% — a 6% shift overall, leaving the line flat.

Main Lines and Variations

From the position after 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 0-0 6.Be3 e5, the recognised continuations are:

Each branch leads to a different middlegame character — the resulting pawn structure decides what kind of game you get.

Common Mistakes

  • Drifting away from main theory — At 400 Elo, theory adherence sits at 78.6% — versus 93.1% at 2000. The most popular deviation is Bd3 (played 6.3% of the time at 400, much less so up top). It looks fine but quietly hands the better-prepared side an edge.
  • Neglecting development — Extra pawn moves in the opening are tempting, especially when you "know the moves". Developing a piece each turn is the simple correction.
  • Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.

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Quick Facts

Main Line1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 0-0 6.Be3 e5
DifficultyAdvanced
Style

Hypermodern openings let the opponent occupy the center with pawns, then attack it from the flanks with pieces and fianchettoed bishops. Control is exerted from a distance rather than by direct occupation.

510,878games on Lichess
51.7%
5.4%
43%
White wins Draws Black wins

Top Players

Data from Lichess opening explorer (blitz & rapid)

Most Popular At2200
SharpnessSharp

Popularity by Rating

Percentage of all games at each rating bracket that feature this opening.

Data from Lichess opening explorer (blitz & rapid games)

Theory Adherence by Rating

How often players choose the single most popular move at this position. Higher = more predictable play.

White to move after the opening line

Popularity Over Time

Share of all Lichess blitz + rapid games featuring this opening, by year.

Top Moves by Rating

White to move after the opening line

RatingMost Popular2nd3rd
400d558.7%Nge213.5%Bd36.3%
1000d569.3%Nge210%dxe59.3%
1200d575.1%Nge211.2%dxe55.3%
1400d574.5%Nge213.6%Qd24.2%
1600d571.7%Nge216.9%Qd24.5%
1800d565.3%Nge222.4%Qd25%
2000d557.4%Nge231%Qd24.8%
2200d553.4%Nge238.9%Qd23.7%
2500d548.9%Nge248.1%Qd21.3%

Popularity by Time Control

Bullet
<0.01%240K
Blitz
0.01%447K
Rapid
<0.01%63K
3% more decisive in bullet
Raw data tables (Lichess blitz + rapid)
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... e5: popularity and win rates by player rating
Rating (Elo)Share %GamesWhite win %Black win %Draw %Sharpness
4000.0012949.645.74.70.953
10000.0063052.543.34.10.959
12000.003,16752.944.13.00.970
14000.0013,55254.741.83.50.965
16000.0149,95853.442.73.90.961
18000.02140,15752.043.24.80.952
20000.04196,81451.243.25.70.943
22000.06101,45151.042.46.60.934
25000.045,02048.743.47.90.921
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... e5: move-choice theory adherence by rating
Rating (Elo)Top moveTop move %Viable movesTheory %Entropy
400d558.7578.62.151
1000d569.3388.61.628
1200d575.1391.61.350
1400d574.5292.31.307
1600d571.7293.11.344
1800d565.3392.71.473
2000d557.4293.11.542
2200d553.4296.01.421
2500d548.9298.31.212
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... e5: popularity over time
YearShare %GamesWhite win %Black win %Draw %
20130.0126948.347.24.5
20140.021,38351.744.14.2
20150.024,23453.641.84.7
20160.0211,00652.842.15.1
20170.0219,91153.041.85.2
20180.0229,49152.242.95.0
20190.0138,11652.242.55.3
20200.0181,09751.642.65.8
20210.0182,07451.143.35.6
20220.0174,48351.343.45.3
20230.0172,18651.643.25.2
20240.0168,99951.743.05.3
20250.0164,29251.543.05.5
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... e5: popularity by time control
FormatShare %GamesWhite win %Black win %Draw %Sharpness
bullet0.01240,29551.944.43.70.963
blitz0.01446,69451.643.25.30.947
rapid0.0163,23552.141.66.30.937
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... e5: top candidate moves by rating bracket
Rating (Elo)1st move1st %2nd move2nd %3rd move3rd %
400d558.7Nge213.5Bd36.3
1000d569.3Nge210.0dxe59.3
1200d575.1Nge211.2dxe55.3
1400d574.5Nge213.6Qd24.2
1600d571.7Nge216.9Qd24.5
1800d565.3Nge222.4Qd25.0
2000d557.4Nge231.0Qd24.8
2200d553.4Nge238.9Qd23.7
2500d548.9Nge248.1Qd21.3
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... e5: top practitioners by side
SidePlayerGames
WhiteRainer Knaak22
WhiteFlorin Gheorghiu19
WhiteAnatoly Karpov19
BlackSvetozar Gligoric36
BlackWolfgang Uhlmann36
BlackPraveen Mahadeo Thipsay18

Frequently Asked Questions

What is the King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... e5?

The King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... e5 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 0-0 6.Be3 e5 and is classified under ECO code E85.

Is the King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... e5 good for beginners?

The King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... e5 can be played at any level. Beginners should focus on understanding the key strategic ideas rather than memorizing long theoretical lines. Our AI bots at various rating levels provide a great way to practice the opening concepts.

What are the main variations of the King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... e5?

The main continuations include: King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... 7.d5; King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... c6. Each variation leads to distinct types of positions with their own strategic themes.

What are the win rates for the King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... e5?

In a database of 510,878 master games, White wins 51.7% of the time, Black wins 43%, and 5.4% are drawn. Notable players on the White side include Rainer Knaak and Florin Gheorghiu. On the Black side, Svetozar Gligoric and Wolfgang Uhlmann are among the most frequent practitioners.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

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