King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... c6

-22%
E881.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 0-0 6.Be3 e5 7.d5 c6
Oct 4, 2028
TL;DR

Black undermines d5 with ...c6 before White can consolidate the central wedge. The resulting pawn tension on c6 and the half-open c-file shapes a complex middlegame where structural understanding outranks raw calculation.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... c6: A Complete Guide
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... c6 - Opening Moves
Summary

The King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... c6 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 0-0 6.Be3 e5 7.d5 c6 (ECO E88). With 98,476 games on record, the patterns below come from the largest practical sample available.

History and Notable Players

It arises from the King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... 7.d5. On the White side, Lev Polugaevsky (10 games), Rainer Knaak (9 games), Yuri S Razuvaev (9 games) top the database. Notable Black exponents: Svetozar Gligoric (17 games), Lothar Vogt (10 games), Vadim Milov (10 games).

Move Diversity and Theory Depth

Looking at move selection shows how forcing — or not — the position really is. At 1200 Elo, the top reply is Qd2, played 55.5% of the time. There are 3 other moves seeing meaningful share, and 88.1% of games stick to established theory. Entropy: 2.01. By 2500, Qd2 dominates at 44.9% of replies; only 4 viable alternatives remain and 93.8% of moves are theory. Entropy drops to 1.65.

Main Lines and Variations

After 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 0-0 6.Be3 e5 7.d5 c6, the established follow-ups are:

Each branch leads to a different middlegame character — the resulting pawn structure decides what kind of game you get.

Common Mistakes

  • Drifting away from main theory — At 400 Elo, theory adherence sits at 66% — versus 91.7% at 2000. The most popular deviation is Be2 (played 8.5% of the time at 400, much less so up top). It looks fine but quietly hands the better-prepared side an edge.
  • Neglecting development — Extra pawn moves in the opening are tempting, especially when you "know the moves". Developing a piece each turn is the simple correction.
  • Letting White own the centre — Hypermodern openings concede central space on purpose, but only if you strike back in time. Delay the counter-blow and you end up squeezed.

Practice on Chessiverse

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Quick Facts

Main Line1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 0-0 6.Be3 e5 7.d5 c6
DifficultyAdvanced
Style

Hypermodern openings let the opponent occupy the center with pawns, then attack it from the flanks with pieces and fianchettoed bishops. Control is exerted from a distance rather than by direct occupation.

98,476games on Lichess
52.2%
4.9%
42.9%
White wins Draws Black wins

Top Players

As White
As Black

Data from Lichess opening explorer (blitz & rapid)

Most Popular At2200
SharpnessSharp

Popularity by Rating

Percentage of all games at each rating bracket that feature this opening.

Data from Lichess opening explorer (blitz & rapid games)

Theory Adherence by Rating

How often players choose the single most popular move at this position. Higher = more predictable play.

White to move after the opening line

Popularity Over Time

Share of all Lichess blitz + rapid games featuring this opening, by year.

Top Moves by Rating

White to move after the opening line

RatingMost Popular2nd3rd
400Qd234%Bd323.4%Be28.5%
1000Qd245.4%Bd326.7%Nge28.3%
1200Qd255.5%Bd322.6%Nge210%
1400Qd255.9%Bd325.4%Nge28.4%
1600Qd252.6%Bd329.6%Nge29.3%
1800Qd254.5%Bd330%Nge27.6%
2000Qd256.8%Bd328.1%Nge26.8%
2200Qd255.7%Bd328%Nge27.8%
2500Qd244.9%Bd339.9%Nge29%

Popularity by Time Control

Bullet
<0.01%48K
Blitz
<0.01%84K
Rapid
<0.01%14K
3% more decisive in bullet
Raw data tables (Lichess blitz + rapid)
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... c6: popularity and win rates by player rating
Rating (Elo)Share %GamesWhite win %Black win %Draw %Sharpness
4000.004854.245.80.01.000
10000.0033153.244.42.40.976
12000.001,41653.243.92.90.971
14000.005,24856.040.93.10.969
16000.0014,17955.340.93.80.962
18000.0028,25152.443.14.50.955
20000.0132,09750.843.85.40.946
22000.0116,14950.843.26.00.940
25000.0175752.640.37.10.929
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... c6: move-choice theory adherence by rating
Rating (Elo)Top moveTop move %Viable movesTheory %Entropy
400Qd234.0466.02.899
1000Qd245.4380.32.383
1200Qd255.5388.12.007
1400Qd255.9389.71.913
1600Qd252.6391.51.870
1800Qd254.5392.11.773
2000Qd256.8391.71.704
2200Qd255.7491.51.718
2500Qd244.9493.81.653
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... c6: popularity over time
YearShare %GamesWhite win %Black win %Draw %
20130.006741.847.810.4
20140.0028153.442.04.6
20150.0072251.544.04.4
20160.001,94353.441.94.7
20170.003,48952.942.44.7
20180.005,29352.643.04.4
20190.006,72752.343.24.5
20200.0014,68451.942.95.3
20210.0016,10551.443.65.0
20220.0014,75652.842.74.5
20230.0014,39052.343.14.6
20240.0013,93052.442.65.0
20250.0013,09552.242.65.2
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... c6: popularity by time control
FormatShare %GamesWhite win %Black win %Draw %Sharpness
bullet0.0048,39752.844.03.20.968
blitz0.0084,25952.143.24.70.953
rapid0.0014,00553.241.15.70.943
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... c6: top candidate moves by rating bracket
Rating (Elo)1st move1st %2nd move2nd %3rd move3rd %
400Qd234.0Bd323.4Be28.5
1000Qd245.4Bd326.7Nge28.3
1200Qd255.5Bd322.6Nge210.0
1400Qd255.9Bd325.4Nge28.4
1600Qd252.6Bd329.6Nge29.3
1800Qd254.5Bd330.0Nge27.6
2000Qd256.8Bd328.1Nge26.8
2200Qd255.7Bd328.0Nge27.8
2500Qd244.9Bd339.9Nge29.0
King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4...... c6: top practitioners by side
SidePlayerGames
WhiteLev Polugaevsky10
WhiteRainer Knaak9
WhiteYuri S Razuvaev9
BlackSvetozar Gligoric17
BlackLothar Vogt10
BlackVadim Milov10

Frequently Asked Questions

What is the King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... c6?

The King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... c6 begins with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 0-0 6.Be3 e5 7.d5 c6 and is classified under ECO code E88.

Is the King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... c6 good for beginners?

The King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... c6 can be played at any level. Beginners should focus on understanding the key strategic ideas rather than memorizing long theoretical lines. Our AI bots at various rating levels provide a great way to practice the opening concepts.

What are the main variations of the King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... c6?

The main continuations include: King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... cxd5. Each variation leads to distinct types of positions with their own strategic themes.

What are the win rates for the King's Indian Defence, Sämisch Variation: 1.d4 Nf6 2.c4... c6?

In a database of 98,476 master games, White wins 52.2% of the time, Black wins 42.9%, and 4.9% are drawn. Notable players on the White side include Lev Polugaevsky and Rainer Knaak. On the Black side, Svetozar Gligoric and Lothar Vogt are among the most frequent practitioners.

Reviewed by

IM John Bartholomew
IM John BartholomewCo-Founder & Chess Educator

International Master and chess educator. Co-founded Chessable and joined Chessiverse as co-founder. Best known for his "Climbing the Rating Ladder" YouTube series and structured opening courses.

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